Local Build
Offline 94.41.132.170:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Build?
These Rust Pop Watch lists include Local Build: Build and creative servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Local Build rank against other Rust servers?
Player hours over the last week rank Local Build at #13,882, within the top 61% of ranked servers.
How many players are on Local Build right now?
Offline now, Local Build was last spotted 25 days 5 hours ago.
Server facts
Is Local Build online, and how reliable is it?
Down at the moment: Local Build was last seen 25 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 2 October 2026.
Where is Local Build located?
No region is published by Local Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.41.132.170:28015.
Which Rust version is Local Build on?
Rust network protocol 2634 and build 166652 is the version Local Build runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Local Build?
The record of Local Build's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 11 hours.
The rules
Which map does Local Build run?
The map on Local Build is procedural, made by the game.
What are the rules and settings on Local Build?
Nothing in the name tells you the gather rate on Local Build. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Local Build?
The console method: start Rust, press F1, and type client.connect 94.41.132.170:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.