Local Build
Offline 94.41.165.102:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Build?
These Rust Pop Watch lists include Local Build: Build and creative servers, live and Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
For the server browser, Local Build lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Build rank against other Rust servers?
The last seven days of player hours place Local Build at #13,768, in the top 61% of all ranked servers.
How many players are on Local Build right now?
Offline now, Local Build was last spotted 21 days 17 hours ago.
Server details
Is Local Build online, and how reliable is it?
The server Local Build is not online now; 21 days 17 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 6 October 2026.
Where is Local Build located?
No region is published by Local Build. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.41.165.102:28015.
Which Rust version is Local Build on?
Rust network protocol 2634 and build 166652 is the version Local Build runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Local Build?
Local Build's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 2 hours is when the present world was made.
Rules and settings
Which map does Local Build run?
The map on Local Build is procedural, made by the game.
What are the rules and settings on Local Build?
Nothing in the name tells you the gather rate on Local Build. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Local Build?
Enter client.connect 94.41.165.102:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.