Local Build
Offline 94.41.166.47:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Build?
These Rust Pop Watch lists include Local Build: Build and creative servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
These are the tags Local Build publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Build rank against other Rust servers?
A seven-day player-hours placing of #13,777 puts Local Build in the top 61% of all ranked servers.
How many players are on Local Build right now?
Offline now, Local Build was last spotted 21 days 9 hours ago.
Server details
Is Local Build online, and how reliable is it?
Local Build shows as offline, last spotted 21 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is Local Build located?
No region is published by Local Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.41.166.47:28015.
Which Rust version is Local Build on?
Rust network protocol 2634 and build 166652 is the version Local Build runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local Build?
Local Build's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 23 hours.
Map and rules
Which map does Local Build run?
The map on Local Build is procedural, made by the game.
What are the rules and settings on Local Build?
Nothing in the name tells you the gather rate on Local Build. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Local Build?
The console method: start Rust, press F1, and type client.connect 94.41.166.47:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.