nameserver
Offline 94.50.213.163:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include nameserver?
These are the Rust Pop Watch lists that include nameserver: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does nameserver rank against other Rust servers?
A seven-day player-hours placing of #13,259 puts nameserver in the top – of all ranked servers.
How many players are on nameserver right now?
nameserver went quiet 40 days 14 hours ago and is offline at the moment.
Server facts
Is nameserver online, and how reliable is it?
nameserver shows as offline, last spotted 40 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 September 2026.
Where is nameserver located?
There is no region from nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.50.213.163:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2633 and build 162929. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on nameserver?
nameserver's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 48 days 10 hours.
Rules and settings
Which map does nameserver run?
nameserver uses a procedural map, which the game generates.
What are the rules and settings on nameserver?
The name of nameserver says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.
Getting in
How do I join nameserver?
The console method: start Rust, press F1, and type client.connect 94.50.213.163:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.