Test server
Offline 94.51.131.235:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test server?
These are the Rust Pop Watch lists that include Test server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test server mean?
These are the tags Test server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test server rank against other Rust servers?
The last seven days of player hours place Test server at #12,990, in the top – of all ranked servers.
How many players are on Test server right now?
The last sighting of Test server was 45 days 4 hours ago, and it is offline now.
About the server
Is Test server online, and how reliable is it?
Test server shows as offline, last spotted 45 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Test server located?
No region is published by Test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.51.131.235:28015.
Which Rust version is Test server on?
On Windows, Test server runs Rust network protocol 2633 and build 163207. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test server?
The record of Test server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 85 days 18 hours is when the present world was made.
The rules
What are the rules and settings on Test server?
The name of Test server says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Test server?
Enter client.connect 94.51.131.235:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.