Eternal Rust | DEV
Offline 94.67.123.111:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Eternal Rust | DEV?
These Rust Pop Watch lists include Eternal Rust | DEV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Eternal Rust | DEV mean?
The game's server browser picks up these tags from Eternal Rust | DEV: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts6 (Group limit): Each team is capped at 6; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Eternal Rust | DEV rank against other Rust servers?
The last seven days of player hours place Eternal Rust | DEV at #15,348, in the top 69% of all ranked servers.
How many players are on Eternal Rust | DEV right now?
Eternal Rust | DEV went quiet 7 days 7 hours ago and is offline at the moment.
About the server
Is Eternal Rust | DEV online, and how reliable is it?
Down at the moment: Eternal Rust | DEV was last seen 7 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.
Where is Eternal Rust | DEV located?
No region is published by Eternal Rust | DEV. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.67.123.111:28015.
Which Rust version is Eternal Rust | DEV on?
On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Eternal Rust | DEV?
Eternal Rust | DEV's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours.
The rules
Which map does Eternal Rust | DEV run?
Eternal Rust | DEV uses a procedural map, which the game generates.
What are the rules and settings on Eternal Rust | DEV?
The name of Eternal Rust | DEV says nothing about gather rate. Teams can reach 6 players. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Eternal Rust | DEV?
The console method: start Rust, press F1, and type client.connect 94.67.123.111:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.