Live 32,618 players 11,652 servers online 77 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Eternal Rust | DEV Off dutyoffline
Celebrity profile

Eternal Rust | DEV

Offline 94.67.123.111:28015 checked 7d ago

moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,348top 69%
Region–no continent published · group 6 max
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Eternal Rust | DEV?

These Rust Pop Watch lists include Eternal Rust | DEV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Eternal Rust | DEV mean?

The game's server browser picks up these tags from Eternal Rust | DEV: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts6 (Group limit): Each team is capped at 6; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Eternal Rust | DEV rank against other Rust servers?

The last seven days of player hours place Eternal Rust | DEV at #15,348, in the top 69% of all ranked servers.

How many players are on Eternal Rust | DEV right now?

Eternal Rust | DEV went quiet 7 days 7 hours ago and is offline at the moment.

About the server

Is Eternal Rust | DEV online, and how reliable is it?

Down at the moment: Eternal Rust | DEV was last seen 7 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.

Where is Eternal Rust | DEV located?

No region is published by Eternal Rust | DEV. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.67.123.111:28015.

Which Rust version is Eternal Rust | DEV on?

On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on Eternal Rust | DEV?

Eternal Rust | DEV's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours.

The rules

Which map does Eternal Rust | DEV run?

Eternal Rust | DEV uses a procedural map, which the game generates.

What are the rules and settings on Eternal Rust | DEV?

The name of Eternal Rust | DEV says nothing about gather rate. Teams can reach 6 players. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Eternal Rust | DEV?

The console method: start Rust, press F1, and type client.connect 94.67.123.111:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players There are 100 slots.
ts6
Group limit Each team is capped at 6.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build It's on game build 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.