Live 53,688 players 11,669 servers online 87 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Eternal Rust | DEV Off dutyoffline
Celebrity profile

Eternal Rust | DEV

Offline 94.67.209.90:28015 checked 15d ago

moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,519top 71%
Region–no continent published · group 6 max
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Eternal Rust | DEV?

These are the Rust Pop Watch lists that include Eternal Rust | DEV: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Eternal Rust | DEV mean?

For the server browser, Eternal Rust | DEV lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts6 (Group limit): Teams cap at 6 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Eternal Rust | DEV rank against other Rust servers?

A seven-day player-hours placing of #15,519 puts Eternal Rust | DEV in the top 71% of all ranked servers.

How many players are on Eternal Rust | DEV right now?

Eternal Rust | DEV went quiet 15 days 18 hours ago and is offline at the moment.

Server details

Is Eternal Rust | DEV online, and how reliable is it?

The server Eternal Rust | DEV is not online now; 15 days 18 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 11 October 2026.

Where is Eternal Rust | DEV located?

There is no region from Eternal Rust | DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.67.209.90:28015.

Which Rust version is Eternal Rust | DEV on?

On Windows, Eternal Rust | DEV runs Rust network protocol 2634 and build 167584. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Eternal Rust | DEV?

The record of Eternal Rust | DEV's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 14 hours.

The rules

Which map does Eternal Rust | DEV run?

Eternal Rust | DEV uses a procedural map, which the game generates.

What are the rules and settings on Eternal Rust | DEV?

Nothing in the name tells you the gather rate on Eternal Rust | DEV. A group holds at most 6 players. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join Eternal Rust | DEV?

The console method: start Rust, press F1, and type client.connect 94.67.209.90:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players There are 100 slots.
ts6
Group limit Teams cap at 6 players.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.