test server
Offline EU 94.8.150.135:28065 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test server?
You'll find test server on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on test server mean?
For the server browser, test server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does test server rank against other Rust servers?
For the last seven days of player hours, test server sits at #15,946, inside the top 71% of ranked servers and at #2,517 in Europe.
How many players are on test server right now?
test server went quiet 22 days 22 hours ago and is offline at the moment.
About the server
Is test server online, and how reliable is it?
test server shows as offline, last spotted 22 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 6 October 2026.
Where is test server located?
With its EU tag, test server lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.8.150.135:28065.
Which Rust version is test server on?
Rust network protocol 2634 and build 166652 is the version test server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on test server?
The record of test server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 23 hours is when the present world was made.
Rules and settings
Which map does test server run?
The map on test server is procedural, made by the game.
What are the rules and settings on test server?
Nothing in the name tells you the gather rate on test server. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join test server?
Enter client.connect 94.8.150.135:28065 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.