ANCHOR TEST - local stand
Offline 95.105.76.2:28115 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:28 UTC24d ago | 0 | – | running | 0 |
| Thu 24 Sep, 17:31 UTC33d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ANCHOR TEST - local stand?
These Rust Pop Watch lists include ANCHOR TEST - local stand: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ANCHOR TEST - local stand mean?
These are the tags ANCHOR TEST - local stand publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does ANCHOR TEST - local stand rank against other Rust servers?
A seven-day player-hours placing of #16,009 puts ANCHOR TEST - local stand in the top 71% of all ranked servers.
How many players are on ANCHOR TEST - local stand right now?
The last sighting of ANCHOR TEST - local stand was 24 days 3 hours ago, and it is offline now.
Server details
Is ANCHOR TEST - local stand online, and how reliable is it?
ANCHOR TEST - local stand shows as offline, last spotted 24 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is ANCHOR TEST - local stand located?
There is no region from ANCHOR TEST - local stand. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.105.76.2:28115.
Which Rust version is ANCHOR TEST - local stand on?
Rust network protocol 2634 and build 166652 is the version ANCHOR TEST - local stand runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on ANCHOR TEST - local stand when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on ANCHOR TEST - local stand?
The record of ANCHOR TEST - local stand's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 4 hours.
The rules
Which map does ANCHOR TEST - local stand run?
ANCHOR TEST - local stand uses a procedural map, which the game generates.
What are the rules and settings on ANCHOR TEST - local stand?
No gather rate appears in the name of ANCHOR TEST - local stand. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join ANCHOR TEST - local stand?
The console method: start Rust, press F1, and type client.connect 95.105.76.2:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.