Skins
Offline 95.139.44.176:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Skins?
These are the Rust Pop Watch lists that include Skins: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skins mean?
These are the tags Skins publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Skins rank against other Rust servers?
A seven-day player-hours placing of #13,223 puts Skins in the top 58% of all ranked servers.
How many players are on Skins right now?
The last sighting of Skins was 36 days 14 hours ago, and it is offline now.
Server details
Is Skins online, and how reliable is it?
Down at the moment: Skins was last seen 36 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 21 September 2026.
Where is Skins located?
There is no region from Skins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.139.44.176:28015.
Which Rust version is Skins on?
Rust network protocol 2633 and build 163207 is the version Skins runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Skins?
Skins's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 50 days.
The rules
Which map does Skins run?
A procedural map is what Skins runs, generated by the game.
What are the rules and settings on Skins?
No gather rate appears in the name of Skins. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Skins?
The console method: start Rust, press F1, and type client.connect 95.139.44.176:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.