Solo Frontier TEST - acceptance
Offline 95.182.104.45:28115 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Solo Frontier TEST - acceptance?
These Rust Pop Watch lists include Solo Frontier TEST - acceptance: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Solo Frontier TEST - acceptance mean?
These are the tags Solo Frontier TEST - acceptance publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts0 (Group limit): Teams are disabled on this server; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Solo Frontier TEST - acceptance rank against other Rust servers?
Player hours over the last week rank Solo Frontier TEST - acceptance at #12,999, within the top 60% of ranked servers.
How many players are on Solo Frontier TEST - acceptance right now?
Solo Frontier TEST - acceptance went quiet 15 days 6 hours ago and is offline at the moment.
Server facts
Is Solo Frontier TEST - acceptance online, and how reliable is it?
The server Solo Frontier TEST - acceptance is not online now; 15 days 6 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 October 2026.
Where is Solo Frontier TEST - acceptance located?
No region is published by Solo Frontier TEST - acceptance. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.182.104.45:28115.
Which Rust version is Solo Frontier TEST - acceptance on?
Rust network protocol 2634 and build 166494 is the version Solo Frontier TEST - acceptance runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Solo Frontier TEST - acceptance?
Solo Frontier TEST - acceptance's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 27 days 20 hours.
The rules
Which map does Solo Frontier TEST - acceptance run?
A procedural map is what Solo Frontier TEST - acceptance runs, generated by the game.
What are the rules and settings on Solo Frontier TEST - acceptance?
Nothing in the name tells you the gather rate on Solo Frontier TEST - acceptance. The group limit goes unpublished. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join Solo Frontier TEST - acceptance?
The console method: start Rust, press F1, and type client.connect 95.182.104.45:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.