Solo Frontier TEST - acceptance
Offline 95.182.106.67:28115 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Solo Frontier TEST - acceptance?
These are the Rust Pop Watch lists that include Solo Frontier TEST - acceptance: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Solo Frontier TEST - acceptance mean?
For the server browser, Solo Frontier TEST - acceptance lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): It has 20 slots; ts0 (Group limit): No teams here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Solo Frontier TEST - acceptance rank against other Rust servers?
Player hours over the last week rank Solo Frontier TEST - acceptance at #15,394, within the top 71% of ranked servers.
How many players are on Solo Frontier TEST - acceptance right now?
Offline now, Solo Frontier TEST - acceptance was last spotted 16 days ago.
About the server
Is Solo Frontier TEST - acceptance online, and how reliable is it?
The server Solo Frontier TEST - acceptance is not online now; 16 days have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 12 October 2026.
Where is Solo Frontier TEST - acceptance located?
No region is published by Solo Frontier TEST - acceptance. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.182.106.67:28115.
Which Rust version is Solo Frontier TEST - acceptance on?
On Windows, Solo Frontier TEST - acceptance runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Solo Frontier TEST - acceptance?
Solo Frontier TEST - acceptance's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 14 hours.
Map and rules
Which map does Solo Frontier TEST - acceptance run?
A procedural map is what Solo Frontier TEST - acceptance runs, generated by the game.
What are the rules and settings on Solo Frontier TEST - acceptance?
No gather rate appears in the name of Solo Frontier TEST - acceptance. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Solo Frontier TEST - acceptance?
The console method: start Rust, press F1, and type client.connect 95.182.106.67:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.