Local Rust Server
Offline 95.182.106.9:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Rust Server?
You'll find Local Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Rust Server mean?
For the server browser, Local Rust Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Local Rust Server rank against other Rust servers?
Player hours over the last week rank Local Rust Server at #15,383, within the top – of ranked servers.
How many players are on Local Rust Server right now?
Local Rust Server went quiet 39 days 16 hours ago and is offline at the moment.
Server details
Is Local Rust Server online, and how reliable is it?
Down at the moment: Local Rust Server was last seen 39 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 18 September 2026.
Where is Local Rust Server located?
No region is published by Local Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.182.106.9:28015.
Which Rust version is Local Rust Server on?
Rust network protocol 2633 and build 164530 is the version Local Rust Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Local Rust Server?
Local Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days 21 hours.
Map and rules
Which map does Local Rust Server run?
The map on Local Rust Server is procedural, made by the game.
What are the rules and settings on Local Rust Server?
Nothing in the name tells you the gather rate on Local Rust Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Local Rust Server?
The console method: start Rust, press F1, and type client.connect 95.182.106.9:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.