SUPPLY-ISOLATED-TEST
Offline 95.182.82.154:28915 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SUPPLY-ISOLATED-TEST?
These are the Rust Pop Watch lists that include SUPPLY-ISOLATED-TEST: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SUPPLY-ISOLATED-TEST mean?
For the server browser, SUPPLY-ISOLATED-TEST lists these tags: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does SUPPLY-ISOLATED-TEST rank against other Rust servers?
A seven-day player-hours placing of #15,240 puts SUPPLY-ISOLATED-TEST in the top 70% of all ranked servers.
How many players are on SUPPLY-ISOLATED-TEST right now?
SUPPLY-ISOLATED-TEST went quiet 11 days 7 hours ago and is offline at the moment.
Server facts
Is SUPPLY-ISOLATED-TEST online, and how reliable is it?
Down at the moment: SUPPLY-ISOLATED-TEST was last seen 11 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 October 2026.
Where is SUPPLY-ISOLATED-TEST located?
No region is published by SUPPLY-ISOLATED-TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.182.82.154:28915.
Which Rust version is SUPPLY-ISOLATED-TEST on?
Rust network protocol 2634 and build 167781 is the version SUPPLY-ISOLATED-TEST runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on SUPPLY-ISOLATED-TEST?
SUPPLY-ISOLATED-TEST's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 11 days 10 hours is when the present world was made.
Map and rules
Which map does SUPPLY-ISOLATED-TEST run?
A procedural map is what SUPPLY-ISOLATED-TEST runs, generated by the game.
What are the rules and settings on SUPPLY-ISOLATED-TEST?
The name of SUPPLY-ISOLATED-TEST says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.
How to join
How do I join SUPPLY-ISOLATED-TEST?
The console method: start Rust, press F1, and type client.connect 95.182.82.154:28915. Launch Rust on this page is another way, opening Rust via Steam and connecting.