KILLFEED-ISOLATED
Offline 95.182.82.154:28925 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 09:23 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include KILLFEED-ISOLATED?
You'll find KILLFEED-ISOLATED on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on KILLFEED-ISOLATED mean?
These are the tags KILLFEED-ISOLATED publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does KILLFEED-ISOLATED rank against other Rust servers?
A seven-day player-hours placing of #15,311 puts KILLFEED-ISOLATED in the top 70% of all ranked servers.
How many players are on KILLFEED-ISOLATED right now?
Offline now, KILLFEED-ISOLATED was last spotted 9 days 14 hours ago.
About the server
Is KILLFEED-ISOLATED online, and how reliable is it?
The server KILLFEED-ISOLATED is not online now; 9 days 14 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 17 October 2026.
Where is KILLFEED-ISOLATED located?
There is no region from KILLFEED-ISOLATED. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.182.82.154:28925.
Which Rust version is KILLFEED-ISOLATED on?
On Windows, KILLFEED-ISOLATED runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on KILLFEED-ISOLATED when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on KILLFEED-ISOLATED?
The record of KILLFEED-ISOLATED's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 days 15 hours.
Rules and settings
Which map does KILLFEED-ISOLATED run?
A procedural map is what KILLFEED-ISOLATED runs, generated by the game.
What are the rules and settings on KILLFEED-ISOLATED?
No gather rate appears in the name of KILLFEED-ISOLATED. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join KILLFEED-ISOLATED?
The console method: start Rust, press F1, and type client.connect 95.182.82.154:28925. Launch Rust on this page is another way, opening Rust via Steam and connecting.