Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ZMADHOUSE PVE Onlineright now
Celebrity profile

ZMADHOUSE PVE

Online 95.216.228.189:7781 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 70 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#10,289top 46%
Region–no continent published · group 8, the default
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:01 UTC10d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include ZMADHOUSE PVE?

These Rust Pop Watch lists include ZMADHOUSE PVE: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ZMADHOUSE PVE mean?

For the server browser, ZMADHOUSE PVE lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp70 (Max players): Slots: 70; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does ZMADHOUSE PVE rank against other Rust servers?

A seven-day player-hours placing of #10,289 puts ZMADHOUSE PVE in the top 46% of all ranked servers.

How many players are on ZMADHOUSE PVE right now?

ZMADHOUSE PVE is holding 0 players, with 70 slots in total. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 0 players.

Server details

Is ZMADHOUSE PVE online, and how reliable is it?

Right now, ZMADHOUSE PVE is up and running. Based on the uptime it reports, the last restart was about 6 days 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 October 2026.

Does ZMADHOUSE PVE run smoothly?

Average server fps for the last 48 hours was 113, and it never went below 90. At its peak it held 76,405 entities: buildings, deployables and all the rest. The highest memory usage was 5,247 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is ZMADHOUSE PVE located?

There is no region from ZMADHOUSE PVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.216.228.189:7781.

Which Rust version is ZMADHOUSE PVE on?

On Windows, ZMADHOUSE PVE runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on ZMADHOUSE PVE when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on ZMADHOUSE PVE?

The record of ZMADHOUSE PVE's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 10 days 11 hours.

Rules and settings

Which map does ZMADHOUSE PVE run?

Generated by the game with seed 2147483647, the map on ZMADHOUSE PVE is procedural and 3,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on ZMADHOUSE PVE?

Nothing in the name tells you the gather rate on ZMADHOUSE PVE. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join ZMADHOUSE PVE?

Enter client.connect 95.216.228.189:7781 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://www.gameserverapp.com.

Decoded

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp70
Max players Slots: 70.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.