PROJECT ZERO | Story Co-op Survival
Offline 95.216.93.121:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PROJECT ZERO | Story Co-op Survival?
These Rust Pop Watch lists include PROJECT ZERO | Story Co-op Survival: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PROJECT ZERO | Story Co-op Survival mean?
For the server browser, PROJECT ZERO | Story Co-op Survival lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does PROJECT ZERO | Story Co-op Survival rank against other Rust servers?
Player hours over the last week rank PROJECT ZERO | Story Co-op Survival at #15,967, within the top 71% of ranked servers.
How many players are on PROJECT ZERO | Story Co-op Survival right now?
The last sighting of PROJECT ZERO | Story Co-op Survival was 24 days 6 hours ago, and it is offline now.
Server facts
Is PROJECT ZERO | Story Co-op Survival online, and how reliable is it?
The server PROJECT ZERO | Story Co-op Survival is not online now; 24 days 6 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is PROJECT ZERO | Story Co-op Survival located?
No region is published by PROJECT ZERO | Story Co-op Survival. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.216.93.121:28015.
Which Rust version is PROJECT ZERO | Story Co-op Survival on?
On Linux, PROJECT ZERO | Story Co-op Survival runs Rust network protocol 2632 and build 162434. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on PROJECT ZERO | Story Co-op Survival?
PROJECT ZERO | Story Co-op Survival's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 56 days 6 hours.
The rules
Which map does PROJECT ZERO | Story Co-op Survival run?
A procedural map of 3,500 with seed 20470317 is what PROJECT ZERO | Story Co-op Survival runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on PROJECT ZERO | Story Co-op Survival?
The name of PROJECT ZERO | Story Co-op Survival says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join PROJECT ZERO | Story Co-op Survival?
The console method: start Rust, press F1, and type client.connect 95.216.93.121:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.