Live 66,925 players 11,786 servers online 190 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published my test server Off dutyoffline
Celebrity profile

my test server

Offline 95.25.132.180:28015 checked 27d ago

moddedoxide
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Vital stats

Players now 0/ 15 slots 0% full
7-day average0peak –
Rank#15,899top 70%
Region–no continent published · group 8, the default
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include my test server?

These Rust Pop Watch lists include my test server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on my test server mean?

The game's server browser picks up these tags from my test server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): It has 15 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does my test server rank against other Rust servers?

Player hours over the last week rank my test server at #15,899, within the top 70% of ranked servers.

How many players are on my test server right now?

Offline now, my test server was last spotted 27 days 2 hours ago.

Server details

Is my test server online, and how reliable is it?

The server my test server is not online now; 27 days 2 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 2 October 2026.

Where is my test server located?

There is no region from my test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.25.132.180:28015.

Which Rust version is my test server on?

Rust network protocol 2633 and build 164530 is the version my test server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on my test server?

The record of my test server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 23 hours.

The rules

Which map does my test server run?

A procedural map is what my test server runs, generated by the game.

What are the rules and settings on my test server?

Nothing in the name tells you the gather rate on my test server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join my test server?

The console method: start Rust, press F1, and type client.connect 95.25.132.180:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp15
Max players It has 15 slots.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.