my test server
Offline 95.25.132.180:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include my test server?
These Rust Pop Watch lists include my test server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on my test server mean?
The game's server browser picks up these tags from my test server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): It has 15 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does my test server rank against other Rust servers?
Player hours over the last week rank my test server at #15,899, within the top 70% of ranked servers.
How many players are on my test server right now?
Offline now, my test server was last spotted 27 days 2 hours ago.
Server details
Is my test server online, and how reliable is it?
The server my test server is not online now; 27 days 2 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 2 October 2026.
Where is my test server located?
There is no region from my test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.25.132.180:28015.
Which Rust version is my test server on?
Rust network protocol 2633 and build 164530 is the version my test server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on my test server?
The record of my test server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 23 hours.
The rules
Which map does my test server run?
A procedural map is what my test server runs, generated by the game.
What are the rules and settings on my test server?
Nothing in the name tells you the gather rate on my test server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join my test server?
The console method: start Rust, press F1, and type client.connect 95.25.132.180:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.