local
Offline 95.25.159.216:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include local?
These Rust Pop Watch lists include local: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on local mean?
These are the tags local publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does local rank against other Rust servers?
The last seven days of player hours place local at #8,869, in the top 40% of all ranked servers.
How many players are on local right now?
The last sighting of local was 4 days 13 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
Server facts
Is local online, and how reliable is it?
Down at the moment: local was last seen 4 days 13 hours ago. It was up 6% of the time over the last 7 full days, 10 of 168 hours in total. Rust Pop Watch's first record of it is 2 October 2026.
Where is local located?
There is no region from local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.25.159.216:28015.
Which Rust version is local on?
Rust network protocol 2635 and build 168909 is the version local runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on local?
Too few wipes are on record for local to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 13 hours.
Map and rules
Which map does local run?
The map on local is procedural, made by the game.
What are the rules and settings on local?
No gather rate appears in the name of local. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join local?
The console method: start Rust, press F1, and type client.connect 95.25.159.216:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.