Live 86,491 players 11,867 servers online 169 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Testing server Off dutyoffline
Celebrity profile

Testing server

Offline 95.26.136.6:28015 checked 41d ago

teams off moddedoxidehardcore
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Vital stats

Players now 1/ 1 slots 100% full
7-day average0peak –
Rank#13,350no region published
Region–no continent published · group teams off
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Testing server?

These Rust Pop Watch lists include Testing server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Testing server mean?

These are the tags Testing server publishes for the browser: gmhardcore (Game mode): Hardcore rules make it harsher; mp1 (Max players): It has 1 slots; ts0 (Group limit): No teams here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #13,350, in the top – of all ranked servers.

How many players are on Testing server right now?

The last sighting of Testing server was 41 days 11 hours ago, and it is offline now.

Server facts

Is Testing server online, and how reliable is it?

The server Testing server is not online now; 41 days 11 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 September 2026.

Where is Testing server located?

No region is published by Testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.26.136.6:28015.

Which Rust version is Testing server on?

On Windows, Testing server runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on Testing server?

The record of Testing server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 43 days 4 hours.

The rules

Which map does Testing server run?

A procedural map is what Testing server runs, generated by the game.

What are the rules and settings on Testing server?

Nothing in the name tells you the gather rate on Testing server. The group limit goes unpublished. Facepunch's most punishing mode: that is the hardcore mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join Testing server?

Enter client.connect 95.26.136.6:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make it harsher.
mp1
Max players It has 1 slots.
ts0
Group limit No teams here.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.