Testing server
Offline 95.26.138.78:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:21 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Testing server?
These are the Rust Pop Watch lists that include Testing server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
For the server browser, Testing server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Testing server rank against other Rust servers?
Player hours over the last week rank Testing server at #13,829, within the top 60% of ranked servers.
How many players are on Testing server right now?
The last sighting of Testing server was 27 days 21 hours ago, and it is offline now.
About the server
Is Testing server online, and how reliable is it?
Down at the moment: Testing server was last seen 27 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 2 October 2026.
Where is Testing server located?
No region is published by Testing server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.26.138.78:28015.
Which Rust version is Testing server on?
On Windows, Testing server runs Rust network protocol 2634 and build 166586. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Testing server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Testing server?
Testing server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 21 hours.
Rules and settings
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Testing server?
The console method: start Rust, press F1, and type client.connect 95.26.138.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.