Live 61,690 players 11,757 servers online 127 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Testing server Off dutyoffline
Celebrity profile

Testing server

Offline 95.26.139.217:28015 checked 34d ago

moddedoxide
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Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,459top 71%
Region–no continent published · group 8, the default
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Testing server?

These Rust Pop Watch lists include Testing server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Testing server mean?

These are the tags Testing server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #15,459, in the top 71% of all ranked servers.

How many players are on Testing server right now?

Testing server went quiet 34 days 5 hours ago and is offline at the moment.

About the server

Is Testing server online, and how reliable is it?

Down at the moment: Testing server was last seen 34 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 23 September 2026.

Where is Testing server located?

No region is published by Testing server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.26.139.217:28015.

Which Rust version is Testing server on?

Rust network protocol 2633 and build 165217 is the version Testing server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Testing server?

The record of Testing server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 34 days 6 hours.

The rules

What are the rules and settings on Testing server?

No gather rate appears in the name of Testing server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Testing server?

The console method: start Rust, press F1, and type client.connect 95.26.139.217:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.