Testing server
Offline 95.26.141.88:28015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testing server?
You'll find Testing server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Testing server rank against other Rust servers?
Player hours over the last week rank Testing server at #13,785, within the top 61% of ranked servers.
How many players are on Testing server right now?
Offline now, Testing server was last spotted 32 days 18 hours ago.
Server facts
Is Testing server online, and how reliable is it?
The server Testing server is not online now; 32 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 25 September 2026.
Where is Testing server located?
There is no region from Testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.26.141.88:28015.
Which Rust version is Testing server on?
Rust network protocol 2633 and build 165217 is the version Testing server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Testing server?
Too few wipes are on record for Testing server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 34 days 5 hours.
Rules and settings
What are the rules and settings on Testing server?
Nothing in the name tells you the gather rate on Testing server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Testing server?
Enter client.connect 95.26.141.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.