Testing server
Offline 95.26.143.239:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testing server?
You'll find Testing server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
The game's server browser picks up these tags from Testing server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Testing server rank against other Rust servers?
A seven-day player-hours placing of #13,298 puts Testing server in the top 61% of all ranked servers.
How many players are on Testing server right now?
Offline now, Testing server was last spotted 16 days 9 hours ago.
About the server
Is Testing server online, and how reliable is it?
The server Testing server is not online now; 16 days 9 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 12 October 2026.
Where is Testing server located?
There is no region from Testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.26.143.239:28015.
Which Rust version is Testing server on?
On Windows, Testing server runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Testing server?
The record of Testing server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 16 days 18 hours.
Map and rules
What are the rules and settings on Testing server?
Nothing in the name tells you the gather rate on Testing server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Testing server?
The console method: start Rust, press F1, and type client.connect 95.26.143.239:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.