Testing server
Offline 95.26.144.88:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testing server?
These Rust Pop Watch lists include Testing server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
For the server browser, Testing server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #13,640, in the top 62% of all ranked servers.
How many players are on Testing server right now?
Offline now, Testing server was last spotted 17 days 16 hours ago.
Server facts
Is Testing server online, and how reliable is it?
The server Testing server is not online now; 17 days 16 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 10 October 2026.
Where is Testing server located?
There is no region from Testing server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.26.144.88:28015.
Which Rust version is Testing server on?
On Windows, Testing server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Testing server?
Testing server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 23 hours is when the present world was made.
Rules and settings
What are the rules and settings on Testing server?
The name of Testing server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Testing server?
The console method: start Rust, press F1, and type client.connect 95.26.144.88:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.