Testing server
Offline 95.26.145.27:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testing server?
You'll find Testing server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Testing server rank against other Rust servers?
A seven-day player-hours placing of #13,215 puts Testing server in the top 57% of all ranked servers.
How many players are on Testing server right now?
Testing server went quiet 35 days 11 hours ago and is offline at the moment.
About the server
Is Testing server online, and how reliable is it?
The server Testing server is not online now; 35 days 11 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 22 September 2026.
Where is Testing server located?
There is no region from Testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.26.145.27:28015.
Which Rust version is Testing server on?
Rust network protocol 2633 and build 165217 is the version Testing server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Testing server?
Testing server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 11 hours.
Map and rules
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Testing server?
Enter client.connect 95.26.145.27:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.