Testing server
Offline 95.26.147.203:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testing server?
You'll find Testing server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #14,733, in the top 65% of all ranked servers.
How many players are on Testing server right now?
The last sighting of Testing server was 25 days 3 hours ago, and it is offline now.
Server details
Is Testing server online, and how reliable is it?
Testing server shows as offline, last spotted 25 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 4 October 2026.
Where is Testing server located?
No region is published by Testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.26.147.203:28015.
Which Rust version is Testing server on?
On Windows, Testing server runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Testing server?
Too few wipes are on record for Testing server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 16 hours.
The rules
What are the rules and settings on Testing server?
The name of Testing server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Testing server?
Enter client.connect 95.26.147.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.