florizz.test
Offline 95.26.174.20:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include florizz.test?
You'll find florizz.test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on florizz.test mean?
The game's server browser picks up these tags from florizz.test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does florizz.test rank against other Rust servers?
Player hours over the last week rank florizz.test at #15,967, within the top 71% of ranked servers.
How many players are on florizz.test right now?
florizz.test went quiet 21 days 10 hours ago and is offline at the moment.
About the server
Is florizz.test online, and how reliable is it?
Down at the moment: florizz.test was last seen 21 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is florizz.test located?
There is no region from florizz.test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.26.174.20:28015.
Which Rust version is florizz.test on?
Rust network protocol 2634 and build 166652 is the version florizz.test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on florizz.test?
Too few wipes are on record for florizz.test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 21 days 10 hours is when the present world was made.
Rules and settings
Which map does florizz.test run?
The map on florizz.test is procedural, made by the game.
What are the rules and settings on florizz.test?
The name of florizz.test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join florizz.test?
The console method: start Rust, press F1, and type client.connect 95.26.174.20:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.