RustStyle - Pterodactyl
Offline 95.31.147.9:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustStyle - Pterodactyl?
These Rust Pop Watch lists include RustStyle - Pterodactyl: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustStyle - Pterodactyl mean?
For the server browser, RustStyle - Pterodactyl lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RustStyle - Pterodactyl rank against other Rust servers?
The last seven days of player hours place RustStyle - Pterodactyl at #15,373, in the top 69% of all ranked servers.
How many players are on RustStyle - Pterodactyl right now?
RustStyle - Pterodactyl went quiet 30 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
About the server
Is RustStyle - Pterodactyl online, and how reliable is it?
RustStyle - Pterodactyl shows as offline, last spotted 30 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Where is RustStyle - Pterodactyl located?
No region is published by RustStyle - Pterodactyl. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.31.147.9:28015.
Which Rust version is RustStyle - Pterodactyl on?
On Linux, RustStyle - Pterodactyl runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on RustStyle - Pterodactyl?
RustStyle - Pterodactyl's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 5 hours.
Rules and settings
Which map does RustStyle - Pterodactyl run?
RustStyle - Pterodactyl uses a procedural map, which the game generates.
What are the rules and settings on RustStyle - Pterodactyl?
The name of RustStyle - Pterodactyl says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RustStyle - Pterodactyl?
The console method: start Rust, press F1, and type client.connect 95.31.147.9:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.