ClaudeBot Local Lab build
Offline 95.58.250.204:28055 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ClaudeBot Local Lab build?
You'll find ClaudeBot Local Lab build on the following Rust Pop Watch lists: Build and creative servers, live and Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ClaudeBot Local Lab build mean?
For the server browser, ClaudeBot Local Lab build lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does ClaudeBot Local Lab build rank against other Rust servers?
A seven-day player-hours placing of #16,009 puts ClaudeBot Local Lab build in the top 71% of all ranked servers.
How many players are on ClaudeBot Local Lab build right now?
The last sighting of ClaudeBot Local Lab build was 24 days 12 hours ago, and it is offline now.
About the server
Is ClaudeBot Local Lab build online, and how reliable is it?
The server ClaudeBot Local Lab build is not online now; 24 days 12 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.
Where is ClaudeBot Local Lab build located?
There is no region from ClaudeBot Local Lab build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.58.250.204:28055.
Which Rust version is ClaudeBot Local Lab build on?
Rust network protocol 2633 and build 163207 is the version ClaudeBot Local Lab build runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on ClaudeBot Local Lab build?
Too few wipes are on record for ClaudeBot Local Lab build to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 13 hours.
The rules
Which map does ClaudeBot Local Lab build run?
ClaudeBot Local Lab build uses a procedural map, which the game generates.
What are the rules and settings on ClaudeBot Local Lab build?
No gather rate appears in the name of ClaudeBot Local Lab build. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join ClaudeBot Local Lab build?
Enter client.connect 95.58.250.204:28055 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.