nameserver
Offline 95.78.97.0:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nameserver?
You'll find nameserver on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
For the server browser, nameserver lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): To join, your game must be on the same protocol version: 2631; cs158240 (Build): It's on game build 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does nameserver rank against other Rust servers?
A seven-day player-hours placing of #16,413 puts nameserver in the top 69% of all ranked servers.
How many players are on nameserver right now?
nameserver went quiet 26 days 4 hours ago and is offline at the moment.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is not online now; 26 days 4 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 1 October 2026.
Where is nameserver located?
No region is published by nameserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.78.97.0:28015.
Which Rust version is nameserver on?
Rust network protocol 2631 and build 158240 is the version nameserver runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 96 days 1 hours is when the present world was made.
The rules
Which map does nameserver run?
A procedural map is what nameserver runs, generated by the game.
What are the rules and settings on nameserver?
Nothing in the name tells you the gather rate on nameserver. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join nameserver?
The console method: start Rust, press F1, and type client.connect 95.78.97.0:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.