Live 39,834 players 11,696 servers online 90 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published My Rust Server - Test Onlineright now
Celebrity profile

My Rust Server - Test

Online 96.2.164.37:28015 checked 9m ago

moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#5,804top 26%
Region–no continent published · group 8, the default
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include My Rust Server - Test?

You'll find My Rust Server - Test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Rust Server - Test mean?

The game's server browser picks up these tags from My Rust Server - Test: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does My Rust Server - Test rank against other Rust servers?

A seven-day player-hours placing of #5,804 puts My Rust Server - Test in the top 26% of all ranked servers.

How many players are on My Rust Server - Test right now?

The current tally at My Rust Server - Test: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 2.

Server facts

Is My Rust Server - Test online, and how reliable is it?

As of now, My Rust Server - Test is online. The uptime figure suggests it restarted roughly 4 days 2 hours ago. It was up 99% of the time over the last 4 full days, 95 of 96 hours in total. It came to Rust Pop Watch's attention on 24 October 2026.

Does My Rust Server - Test run smoothly?

Its server fps over the last 48 hours averaged 28, with 13 as the lowest. Entities reached a maximum of 68,522: buildings, deployables and everything else. The highest memory usage was 3,624 MB. Players feel lag when fps drops and the entity count climbs.

Where is My Rust Server - Test located?

No region is published by My Rust Server - Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 96.2.164.37:28015.

Which Rust version is My Rust Server - Test on?

On Windows, My Rust Server - Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on My Rust Server - Test when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 23 hours after it began.

What is the wipe schedule on My Rust Server - Test?

The record of My Rust Server - Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 4 days 4 hours is when the present world was made.

Rules and settings

Which map does My Rust Server - Test run?

Generated by the game with seed 352165132, the map on My Rust Server - Test is procedural and 3,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on My Rust Server - Test?

The name of My Rust Server - Test says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join My Rust Server - Test?

Enter client.connect 96.2.164.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.