Live 60,429 players 11,767 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published JuanFranWorld Onlineright now
Celebrity profile

JuanFranWorld

Online 97.113.222.218:28015 checked 6m ago

moddedoxide
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Vital stats

Players now 0/ 5 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#11,484top 52%
Region–no continent published · group 8, the default
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:34 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include JuanFranWorld?

These Rust Pop Watch lists include JuanFranWorld: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on JuanFranWorld mean?

These are the tags JuanFranWorld publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does JuanFranWorld rank against other Rust servers?

A seven-day player-hours placing of #11,484 puts JuanFranWorld in the top 52% of all ranked servers.

How many players are on JuanFranWorld right now?

0 players are on JuanFranWorld at the moment, out of 5 slots. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.

Server details

Is JuanFranWorld online, and how reliable is it?

As of now, JuanFranWorld is online. The uptime figure suggests it restarted roughly 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 20 October 2026.

Does JuanFranWorld run smoothly?

The 48-hour average was 118 server fps, with a low of 91. The world carried as many as 122,043 entities, including buildings and deployables. Memory use peaked at 3,782 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is JuanFranWorld located?

No region is published by JuanFranWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 97.113.222.218:28015.

Which Rust version is JuanFranWorld on?

Rust network protocol 2635 and build 168909 is the version JuanFranWorld runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on JuanFranWorld when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 13 hours in.

What is the wipe schedule on JuanFranWorld?

The record of JuanFranWorld's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 6 hours.

Rules and settings

Which map does JuanFranWorld run?

The procedural map on JuanFranWorld measures 4,500 and comes from the game with seed 89322210. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on JuanFranWorld?

Nothing in the name tells you the gather rate on JuanFranWorld. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Join up

How do I join JuanFranWorld?

Enter client.connect 97.113.222.218:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players Slots: 5.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.