Test
Offline 97.126.69.132:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:13 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 03:06 UTC26d ago | 1 | held half | 17.9 days | 0 |
| Tue 29 Sep, 01:35 UTC30d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These Rust Pop Watch lists include Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test rank against other Rust servers?
A seven-day player-hours placing of #15,425 puts Test in the top 69% of all ranked servers.
How many players are on Test right now?
Test went quiet 8 days 10 hours ago and is offline at the moment.
Server facts
Is Test online, and how reliable is it?
The server Test is not online now; 8 days 10 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 29 September 2026.
Where is Test located?
No region is published by Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 97.126.69.132:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test?
No next wipe can be predicted for Test: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 8 days 13 hours.
The rules
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test?
The console method: start Rust, press F1, and type client.connect 97.126.69.132:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.