Live 62,070 players 11,772 servers online 127 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published JustifiedGamingDotCom Onlineright now
Celebrity profile

JustifiedGamingDotCom

Online 97.87.129.151:28015 checked 8m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#15,193top 68%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:58 UTC26d ago 2 – running 0
Tue 29 Sep, 05:11 UTC29d ago 1 halved by day 1 2.8 days 0
Thu 24 Sep, 06:43 UTC34d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include JustifiedGamingDotCom?

You'll find JustifiedGamingDotCom on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on JustifiedGamingDotCom mean?

For the server browser, JustifiedGamingDotCom lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does JustifiedGamingDotCom rank against other Rust servers?

The last seven days of player hours place JustifiedGamingDotCom at #15,193, in the top 68% of all ranked servers.

How many players are on JustifiedGamingDotCom right now?

The current tally at JustifiedGamingDotCom: 0 players across 50 slots. Peak for the week was 1, against an average of 0 players.

Server details

Is JustifiedGamingDotCom online, and how reliable is it?

Right now, JustifiedGamingDotCom is up and running. Based on the uptime it reports, the last restart was about 16 days 10 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does JustifiedGamingDotCom run smoothly?

The 48-hour average was 51 server fps, with a low of 45. The world carried as many as 78,928 entities, including buildings and deployables. The highest memory usage was 8,799 MB. Players feel lag when fps drops and the entity count climbs.

Where is JustifiedGamingDotCom located?

No region is published by JustifiedGamingDotCom. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 97.87.129.151:28015.

Which Rust version is JustifiedGamingDotCom on?

Rust network protocol 2634 and build 166494 is the version JustifiedGamingDotCom runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on JustifiedGamingDotCom when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 1 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on JustifiedGamingDotCom?

There is no next wipe to predict on JustifiedGamingDotCom, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 21 hours.

Map and rules

Which map does JustifiedGamingDotCom run?

The procedural map on JustifiedGamingDotCom measures 5,999 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on JustifiedGamingDotCom?

Nothing in the name tells you the gather rate on JustifiedGamingDotCom. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join JustifiedGamingDotCom?

The console method: start Rust, press F1, and type client.connect 97.87.129.151:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://justifiedgaming.com/rust/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.