Live 43,388 players 11,713 servers online 103 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Lag Simulator 2026 - Maximum Suffering Off dutyoffline
Celebrity profile

Lag Simulator 2026 - Maximum Suffering

Offline 98.116.82.200:28015 checked 27d ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#14,523top 63%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:37 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Lag Simulator 2026 - Maximum Suffering?

You'll find Lag Simulator 2026 - Maximum Suffering on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Lag Simulator 2026 - Maximum Suffering mean?

For the server browser, Lag Simulator 2026 - Maximum Suffering lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Lag Simulator 2026 - Maximum Suffering rank against other Rust servers?

A seven-day player-hours placing of #14,523 puts Lag Simulator 2026 - Maximum Suffering in the top 63% of all ranked servers.

How many players are on Lag Simulator 2026 - Maximum Suffering right now?

The last sighting of Lag Simulator 2026 - Maximum Suffering was 27 days ago, and it is offline now.

Server details

Is Lag Simulator 2026 - Maximum Suffering online, and how reliable is it?

The server Lag Simulator 2026 - Maximum Suffering is not online now; 27 days have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 1 October 2026.

Where is Lag Simulator 2026 - Maximum Suffering located?

No region is published by Lag Simulator 2026 - Maximum Suffering. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 98.116.82.200:28015.

Which Rust version is Lag Simulator 2026 - Maximum Suffering on?

On Windows, Lag Simulator 2026 - Maximum Suffering runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Lag Simulator 2026 - Maximum Suffering when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on Lag Simulator 2026 - Maximum Suffering?

Too few wipes are on record for Lag Simulator 2026 - Maximum Suffering to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days.

Map and rules

Which map does Lag Simulator 2026 - Maximum Suffering run?

Lag Simulator 2026 - Maximum Suffering uses a procedural map, which the game generates.

What are the rules and settings on Lag Simulator 2026 - Maximum Suffering?

Nothing in the name tells you the gather rate on Lag Simulator 2026 - Maximum Suffering. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Lag Simulator 2026 - Maximum Suffering?

The console method: start Rust, press F1, and type client.connect 98.116.82.200:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players There are 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166494
Build It's on game build 166494.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.