Saltwake LAN test
Offline 98.117.202.167:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Saltwake LAN test?
These Rust Pop Watch lists include Saltwake LAN test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Saltwake LAN test mean?
The game's server browser picks up these tags from Saltwake LAN test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Saltwake LAN test rank against other Rust servers?
Player hours over the last week rank Saltwake LAN test at #15,295, within the top 70% of ranked servers.
How many players are on Saltwake LAN test right now?
Saltwake LAN test went quiet 11 days 8 hours ago and is offline at the moment.
About the server
Is Saltwake LAN test online, and how reliable is it?
Saltwake LAN test shows as offline, last spotted 11 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 October 2026.
Where is Saltwake LAN test located?
No region is published by Saltwake LAN test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 98.117.202.167:28015.
Which Rust version is Saltwake LAN test on?
Rust network protocol 2634 and build 167781 is the version Saltwake LAN test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Saltwake LAN test?
Saltwake LAN test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 11 days 9 hours is when the present world was made.
Map and rules
Which map does Saltwake LAN test run?
The map on Saltwake LAN test is procedural, made by the game.
What are the rules and settings on Saltwake LAN test?
No gather rate appears in the name of Saltwake LAN test. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Saltwake LAN test?
Enter client.connect 98.117.202.167:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.