Live 32,059 players 11,620 servers online 73 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Chrayntopia-dev Onlineright now
Celebrity profile

Chrayntopia-dev

Online 98.142.0.118:28015 checked 12m ago

moddedcarbon
Get on the guest list

Vital stats

Players now 0/ ? slots steadyagainst this time yesterday
7-day average0peak 1
Rank#10,587top 48%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75110:0018:0002:0010:0020:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040010:0018:0002:0010:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC6d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Chrayntopia-dev?

These are the Rust Pop Watch lists that include Chrayntopia-dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Chrayntopia-dev mean?

For the server browser, Chrayntopia-dev lists these tags: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Chrayntopia-dev rank against other Rust servers?

The last seven days of player hours place Chrayntopia-dev at #10,587, in the top 48% of all ranked servers.

How many players are on Chrayntopia-dev right now?

Chrayntopia-dev has 0 players as things stand. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.

Server facts

Is Chrayntopia-dev online, and how reliable is it?

Chrayntopia-dev is live at the moment. Based on the uptime it reports, the last restart was about 9 hours ago. Over the last 1 full day it was up 92% of the time, 22 of 24 hours. It came to Rust Pop Watch's attention on 27 October 2026.

Does Chrayntopia-dev run smoothly?

Its server fps over the last 48 hours averaged 186, with 121 as the lowest. At its peak it held 110,505 entities: buildings, deployables and all the rest. Up to 4,256 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Chrayntopia-dev located?

There is no region from Chrayntopia-dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 98.142.0.118:28015.

Which Rust version is Chrayntopia-dev on?

On Linux, Chrayntopia-dev runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on Chrayntopia-dev?

Chrayntopia-dev's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 11 hours.

Map and rules

Which map does Chrayntopia-dev run?

A procedural map of 4,250 with seed 50000 is what Chrayntopia-dev runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.

What are the rules and settings on Chrayntopia-dev?

Nothing in the name tells you the gather rate on Chrayntopia-dev. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Chrayntopia-dev?

The console method: start Rust, press F1, and type client.connect 98.142.0.118:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players There are 0 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.