Chrayntopia-dev
Offline 98.142.0.118:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:39 UTC34d ago | 0 | – | running | 0 |
| Thu 24 Sep, 14:31 UTC35d ago | 0 | – | 0.6 days | 0 |
| Thu 17 Sep, 01:42 UTC43d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Chrayntopia-dev?
These Rust Pop Watch lists include Chrayntopia-dev: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Chrayntopia-dev mean?
The game's server browser picks up these tags from Chrayntopia-dev: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Chrayntopia-dev rank against other Rust servers?
A seven-day player-hours placing of #16,226 puts Chrayntopia-dev in the top 71% of all ranked servers.
How many players are on Chrayntopia-dev right now?
The last sighting of Chrayntopia-dev was 34 days 19 hours ago, and it is offline now.
About the server
Is Chrayntopia-dev online, and how reliable is it?
The server Chrayntopia-dev is not online now; 34 days 19 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Chrayntopia-dev located?
There is no region from Chrayntopia-dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 98.142.0.118:28015.
Which Rust version is Chrayntopia-dev on?
Rust network protocol 2633 and build 165217 is the version Chrayntopia-dev runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Chrayntopia-dev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Chrayntopia-dev?
There is no next wipe to predict on Chrayntopia-dev, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 34 days 20 hours.
Map and rules
Which map does Chrayntopia-dev run?
A procedural map of 4,250 with seed 2026832128 is what Chrayntopia-dev runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on Chrayntopia-dev?
No gather rate appears in the name of Chrayntopia-dev. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Chrayntopia-dev?
Enter client.connect 98.142.0.118:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.