Name of Server as Shown on the Client Server List
Offline 98.186.223.214:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These Rust Pop Watch lists include Name of Server as Shown on the Client Server List: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the last week rank Name of Server as Shown on the Client Server List at #14,164, within the top 65% of ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List went quiet 17 days 6 hours ago and is offline at the moment.
Server facts
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Down at the moment: Name of Server as Shown on the Client Server List was last seen 17 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 12 October 2026.
Where is Name of Server as Shown on the Client Server List located?
There is no region from Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 98.186.223.214:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 27 days 6 hours.
The rules
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in the name tells you the gather rate on Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 98.186.223.214:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.