Watkins Rust server | Powered by Electro
Offline 98.97.33.69:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Watkins Rust server | Powered by Electro?
You'll find Watkins Rust server | Powered by Electro on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
For the server browser, Watkins Rust server | Powered by Electro lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
A seven-day player-hours placing of #16,584 puts Watkins Rust server | Powered by Electro in the top 70% of all ranked servers.
How many players are on Watkins Rust server | Powered by Electro right now?
Watkins Rust server | Powered by Electro went quiet 26 days 18 hours ago and is offline at the moment.
Server facts
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
Down at the moment: Watkins Rust server | Powered by Electro was last seen 26 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 29 September 2026.
Where is Watkins Rust server | Powered by Electro located?
There is no region from Watkins Rust server | Powered by Electro. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 98.97.33.69:28015.
Which Rust version is Watkins Rust server | Powered by Electro on?
Rust network protocol 2633 and build 165217 is the version Watkins Rust server | Powered by Electro runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Too few wipes are on record for Watkins Rust server | Powered by Electro to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 53 days 7 hours is when the present world was made.
Rules and settings
Which map does Watkins Rust server | Powered by Electro run?
The map on Watkins Rust server | Powered by Electro is procedural, made by the game.
What are the rules and settings on Watkins Rust server | Powered by Electro?
Nothing in the name tells you the gather rate on Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Watkins Rust server | Powered by Electro?
The console method: start Rust, press F1, and type client.connect 98.97.33.69:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.