Watkins Rust server | Powered by Electro
Offline 98.97.33.93:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Watkins Rust server | Powered by Electro?
These Rust Pop Watch lists include Watkins Rust server | Powered by Electro: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser picks up these tags from Watkins Rust server | Powered by Electro: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,880, in the top 72% of all ranked servers.
How many players are on Watkins Rust server | Powered by Electro right now?
Watkins Rust server | Powered by Electro went quiet 19 days 11 hours ago and is offline at the moment.
Server facts
Is Watkins Rust server | Powered by Electro online, and how reliable is it?
The server Watkins Rust server | Powered by Electro is not online now; 19 days 11 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is Watkins Rust server | Powered by Electro located?
No region is published by Watkins Rust server | Powered by Electro. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 98.97.33.93:28015.
Which Rust version is Watkins Rust server | Powered by Electro on?
Rust network protocol 2634 and build 166652 is the version Watkins Rust server | Powered by Electro runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 20 hours.
Rules and settings
Which map does Watkins Rust server | Powered by Electro run?
The map on Watkins Rust server | Powered by Electro is procedural, made by the game.
What are the rules and settings on Watkins Rust server | Powered by Electro?
Nothing in the name tells you the gather rate on Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Watkins Rust server | Powered by Electro?
The console method: start Rust, press F1, and type client.connect 98.97.33.93:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.