Mudds PvE Rust Staging
Offline 99.106.112.153:28505 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:13 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Mudds PvE Rust Staging?
These are the Rust Pop Watch lists that include Mudds PvE Rust Staging: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Mudds PvE Rust Staging mean?
The game's server browser picks up these tags from Mudds PvE Rust Staging: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166722 (Build): Game build: 166722; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Mudds PvE Rust Staging rank against other Rust servers?
Player hours over the last week rank Mudds PvE Rust Staging at #13,792, within the top 61% of ranked servers.
How many players are on Mudds PvE Rust Staging right now?
Mudds PvE Rust Staging went quiet 23 days 19 hours ago and is offline at the moment.
About the server
Is Mudds PvE Rust Staging online, and how reliable is it?
Mudds PvE Rust Staging shows as offline, last spotted 23 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 24 September 2026.
Where is Mudds PvE Rust Staging located?
No region is published by Mudds PvE Rust Staging. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 99.106.112.153:28505.
Which Rust version is Mudds PvE Rust Staging on?
On Windows, Mudds PvE Rust Staging runs Rust network protocol 2634 and build 166722. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Mudds PvE Rust Staging when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Mudds PvE Rust Staging?
Mudds PvE Rust Staging's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 14 hours.
Rules and settings
Which map does Mudds PvE Rust Staging run?
The map on Mudds PvE Rust Staging is procedural, made by the game.
What are the rules and settings on Mudds PvE Rust Staging?
No gather rate appears in the name of Mudds PvE Rust Staging. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Mudds PvE Rust Staging?
Enter client.connect 99.106.112.153:28505 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.