My Test Rust Server
Online 99.60.55.114:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | running | 0 |
| Sat 19 Sep, 00:42 UTC40d ago | 1 | halved by day 2 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Test Rust Server?
These are the Rust Pop Watch lists that include My Test Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Test Rust Server mean?
These are the tags My Test Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Test Rust Server rank against other Rust servers?
The last seven days of player hours place My Test Rust Server at #15,353, in the top 69% of all ranked servers.
How many players are on My Test Rust Server right now?
0 players are on My Test Rust Server at the moment, out of 4 slots. The seven-day average sits at 0 players.
Server facts
Is My Test Rust Server online, and how reliable is it?
As of now, My Test Rust Server is online. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 19 September 2026.
Where is My Test Rust Server located?
No region is published by My Test Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 99.60.55.114:28015.
Which Rust version is My Test Rust Server on?
Rust network protocol 2635 and build 168909 is the version My Test Rust Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on My Test Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on My Test Rust Server?
My Test Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 7 hours.
The rules
Which map does My Test Rust Server run?
The map on My Test Rust Server is procedural, made by the game.
What are the rules and settings on My Test Rust Server?
Nothing in the name tells you the gather rate on My Test Rust Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join My Test Rust Server?
The console method: start Rust, press F1, and type client.connect 99.60.55.114:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.