Live 83,714 players 11,847 servers online 170 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Charlie (no decay) Onlineright now
Celebrity profile

Charlie (no decay)

Online 99.76.200.68:28015 checked 16m ago

monthly wipes
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Vital stats

Players now 0/ 8 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,081top 37%
Region–no continent published · group 8, the default
Last wipe23d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Charlie (no decay)?

You'll find Charlie (no decay) on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Charlie (no decay) mean?

These are the tags Charlie (no decay) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Charlie (no decay) rank against other Rust servers?

A seven-day player-hours placing of #8,081 puts Charlie (no decay) in the top 37% of all ranked servers.

How many players are on Charlie (no decay) right now?

0 players are on Charlie (no decay) at the moment, out of 8 slots. Averaging 0 players across seven days, it topped out at 1.

About the server

Is Charlie (no decay) online, and how reliable is it?

Right now, Charlie (no decay) is up and running. About 2 days 23 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Charlie (no decay) run smoothly?

The 48-hour average was 83 server fps, with a low of 66. Entities reached a maximum of 115,716: buildings, deployables and everything else. Memory use peaked at 4,245 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Charlie (no decay) located?

No region is published by Charlie (no decay). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 99.76.200.68:28015.

Which Rust version is Charlie (no decay) on?

On Windows, Charlie (no decay) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Charlie (no decay) when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 16 hours after it began.

What is the wipe schedule on Charlie (no decay)?

Wipes on Charlie (no decay) come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 19 hours is when the present world was made. Its tags commit to wipes each month.

Rules and settings

Which map does Charlie (no decay) run?

Generated by the game with seed 12345678, the map on Charlie (no decay) is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Charlie (no decay)?

The name of Charlie (no decay) says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Charlie (no decay)?

The console method: start Rust, press F1, and type client.connect 99.76.200.68:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp8
Max players Slots: 8.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.