[EA] Facepunch 2
Online 103.194.164.43:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 298+73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [EA] Facepunch 2?
A playrust.com hostname is published by [EA] Facepunch 2 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [EA] Facepunch 2?
You'll find [EA] Facepunch 2 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EA] Facepunch 2 mean?
The game's server browser picks up these tags from [EA] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp300 (Max players): Slots: 300; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EA] Facepunch 2 rank against other Rust servers?
Player hours over the last week rank [EA] Facepunch 2 at #599, within the top 3% of ranked servers.
How many players are on [EA] Facepunch 2 right now?
[EA] Facepunch 2 is holding 9 players, with 300 slots in total. Peak for the week was 51, against an average of 25 players. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 45 players.
Server details
Is [EA] Facepunch 2 online, and how reliable is it?
Right now, [EA] Facepunch 2 is up and running. Based on the uptime it reports, the last restart was about 11 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does [EA] Facepunch 2 run smoothly?
The 48-hour average was 153 server fps, with a low of 112. Entities reached a maximum of 180,022: buildings, deployables and everything else. The highest memory usage was 7,104 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EA] Facepunch 2 located?
There is no region from [EA] Facepunch 2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.194.164.43:28015.
Which Rust version is [EA] Facepunch 2 on?
Rust network protocol 2635 and build 168909 is the version [EA] Facepunch 2 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [EA] Facepunch 2 when wipe day comes around?
The average busiest crowd over recent wipes was 298 players. With 73 in the queue, the latest wipe's crowd topped out 2 hours after the wipe.
What is the wipe schedule on [EA] Facepunch 2?
[EA] Facepunch 2 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 3 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [EA] Facepunch 2 run?
Generated by the game with seed 334048073, the map on [EA] Facepunch 2 is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EA] Facepunch 2?
Nothing in the name tells you the gather rate on [EA] Facepunch 2. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The in-game Official tab is where it lives. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [EA] Facepunch 2?
Enter client.connect 103.194.164.43:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
