Live 34,270 players 11,596 servers online 63 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] Off dutyoffline
Celebrity profile · NA

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

Offline NA 104.143.2.47:28015 checked 1h ago

monthly wipes moddedcarbonpve
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Vital stats

Players now 0/ 50 slots 0% full
7-day average1peak 3
Rank#4,033top 18% · #672 in NA
RegionNANA · group 8, the default
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123414:0021:0005:0012:0020:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304014:0021:0005:0012:0020:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:49 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

These are the Rust Pop Watch lists that include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: Modded Rust servers, live, Build and creative servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] mean?

The game's server browser picks up these tags from RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] rank against other Rust servers?

For the last seven days of player hours, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sits at #4,033, inside the top 18% of ranked servers and at #672 in North America.

How many players are on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] right now?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] went quiet 1 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 3. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 2 players.

About the server

Is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] online, and how reliable is it?

Down at the moment: RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] was last seen 1 hours ago. Based on the uptime it reports, the last restart was about 23 hours ago. The last 7 full days saw uptime of 94%, with 158 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] run smoothly?

Its server fps over the last 48 hours averaged 30, with 30 as the lowest. At its peak it held 148,049 entities: buildings, deployables and all the rest. Up to 6,390 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] located?

With its NA tag, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 104.143.2.47:28015.

Which Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on?

Rust network protocol 2635 and build 168909 is the version RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] when wipe day comes around?

Across its recent wipes, the busiest point averaged 5 players. The latest wipe's crowd was busiest 26 hours after it began.

What is the wipe schedule on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Wipes on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 26 days 7 hours. Its tags commit to wipes each month.

Map and rules

Which map does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] run?

The procedural map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] measures 4,250 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The name of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] says nothing about gather rate. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The console method: start Rust, press F1, and type client.connect 104.143.2.47:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/478SQzbUU9.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.