Live 39,491 players 11,618 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] Onlineright now
Celebrity profile

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 8m ago

500x weekly wipes moddedcarbonpve
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Vital stats

Players now 0/ 101 slots 0% full −4−100%against this time yesterday
7-day average1peak 8
Rank#2,870top 13%
Region–no continent published · group 8, the default
Last wipe4d agoweekly schedule
Next wipe2d 7hFri 30 Oct, 14:42 UTC
The rise

Players

AveragePeak
0246808:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 2d 7h. Every Friday at 14:42 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 3.5

Coming wipes

2d 7hFri 30 Oct, 14:42 UTC
8d 11hThu 5 Nov, 19:00 UTCFW
9d 7hFri 6 Nov, 14:42 UTC
16d 7hFri 13 Nov, 14:42 UTC
23d 7hFri 20 Nov, 14:42 UTC
30d 7hFri 27 Nov, 14:42 UTC
36d 11hThu 3 Dec, 19:00 UTCFW
37d 7hFri 4 Dec, 14:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC4d ago 8 – running 3
Fri 16 Oct, 13:52 UTC11d ago 6 halved by day 5 7 days 2
Fri 9 Oct, 13:52 UTC18d ago 7 held half 7 days 0
Thu 1 Oct, 18:13 UTC FW26d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC32d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC39d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

You'll find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Pop Watch lists: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?

For the server browser, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp101 (Max players): Slots: 101; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^r (Roleplay): This is a roleplay server; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

A seven-day player-hours placing of #2,870 puts RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] in the top 13% of all ranked servers.

How many players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] right now?

The current tally at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: 0 players across 101 slots. Averaging 1 players across seven days, it topped out at 8. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 7 players.

About the server

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime figure suggests it restarted roughly 6 hours ago. The last 7 full days saw uptime of 91%, with 153 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 27. Entities reached a maximum of 136,529: buildings, deployables and everything else. The highest memory usage was 4,660 MB. Players feel lag when fps drops and the entity count climbs.

Where is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] located?

No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.143.3.5:28059.

Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 is the version RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

Recent wipes averaged a peak of 7 players at their busiest. The crowd on the latest wipe topped out 2 hours in. Its recent wipes kept the crowd above half the peak until the next one 60% of the time. The crowd fell under half by day 3.5 whenever it did not hold.

What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] keeps to a every Friday at 14:42 UTC wipe rhythm. Come Friday 30 October at 14:42 UTC, the next wipe is expected. 4 days 16 hours is when the present world was made. The tags say wipes happen every week.

The rules

Which map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of 4,500 with seed 33640666 is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Going by its name, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs 500x gather. Eight players per group: that is the game's default. roleplay is the game mode, roleplay rules, towns and jobs. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The console method: start Rust, press F1, and type client.connect 104.143.3.5:28059. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rust-gaming-nation.com/.

Decoded

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp101
Max players Slots: 101.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.