RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28059 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:42 UTC, in 2d 7h. Every Friday at 14:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC4d ago | 8 | – | running | 3 |
| Fri 16 Oct, 13:52 UTC11d ago | 6 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:52 UTC18d ago | 7 | held half | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC32d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC39d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
You'll find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Pop Watch lists: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?
For the server browser, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp101 (Max players): Slots: 101; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^r (Roleplay): This is a roleplay server; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
A seven-day player-hours placing of #2,870 puts RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] in the top 13% of all ranked servers.
How many players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] right now?
The current tally at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: 0 players across 101 slots. Averaging 1 players across seven days, it topped out at 8. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 7 players.
About the server
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime figure suggests it restarted roughly 6 hours ago. The last 7 full days saw uptime of 91%, with 153 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 27. Entities reached a maximum of 136,529: buildings, deployables and everything else. The highest memory usage was 4,660 MB. Players feel lag when fps drops and the entity count climbs.
Where is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.143.3.5:28059.
Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 is the version RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?
Recent wipes averaged a peak of 7 players at their busiest. The crowd on the latest wipe topped out 2 hours in. Its recent wipes kept the crowd above half the peak until the next one 60% of the time. The crowd fell under half by day 3.5 whenever it did not hold.
What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] keeps to a every Friday at 14:42 UTC wipe rhythm. Come Friday 30 October at 14:42 UTC, the next wipe is expected. 4 days 16 hours is when the present world was made. The tags say wipes happen every week.
The rules
Which map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of 4,500 with seed 33640666 is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Going by its name, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs 500x gather. Eight players per group: that is the game's default. roleplay is the game mode, roleplay rules, towns and jobs. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The console method: start Rust, press F1, and type client.connect 104.143.3.5:28059. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.rust-gaming-nation.com/.
