Live 40,469 players 11,646 servers online 89 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] Onlineright now
Celebrity profile

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28068 checked 5m ago

75x weekly wipes moddedcarbonpve
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Vital stats

Players now 0/ 101 slots 0% full steadyagainst this time yesterday
7-day average1peak 3
Rank#3,934top 18%
Region–no continent published · group 8, the default
Last wipe4d agoweekly schedule
Next wipe2d 12hFri 30 Oct, 14:43 UTC
The rise

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:43 UTC, in 2d 12h. Every Friday at 14:43 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 12hFri 30 Oct, 14:43 UTC
8d 16hThu 5 Nov, 19:00 UTCFW
9d 12hFri 6 Nov, 14:43 UTC
16d 12hFri 13 Nov, 14:43 UTC
23d 12hFri 20 Nov, 14:43 UTC
30d 12hFri 27 Nov, 14:43 UTC
36d 16hThu 3 Dec, 19:00 UTCFW
37d 12hFri 4 Dec, 14:43 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:43 UTC4d ago 3 – running 1
Fri 16 Oct, 13:51 UTC11d ago 2 held half 7 days 1
Fri 9 Oct, 13:55 UTC18d ago 2 held half 7 days 1
Thu 1 Oct, 18:12 UTC FW26d ago 3 held half 7.8 days 1
Fri 25 Sep, 15:15 UTC32d ago 2 held half 6.1 days 3
Fri 18 Sep, 14:07 UTC39d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

These are the Rust Pop Watch lists that include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): There are 101 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

The last seven days of player hours place RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] at #3,934, in the top 18% of all ranked servers.

How many players are on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] right now?

The current tally at RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: 0 players across 101 slots. Averaging 1 players across seven days, it topped out at 3. Over the last 48 hours, the fullest hour was 20:00 UTC, averaging 2 players.

Server details

Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

As of now, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is online. About 2 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 153, a 91% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Its server fps over the last 48 hours averaged 30, with 25 as the lowest. The world carried as many as 165,472 entities, including buildings and deployables. Up to 4,765 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] located?

There is no region from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.143.3.5:28068.

Which Rust version is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. 44 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] keeps to a every Friday at 14:43 UTC wipe rhythm. The next wipe is pencilled in for Friday 30 October at 14:43 UTC. Its current world has been live for 4 days 11 hours. The tags say wipes happen every week.

The rules

Which map does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of 5,000 with seed 167781 is what RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

Gather comes at 75x on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], according to its name. Eight players per group: that is the game's default. roleplay rules, towns and jobs: that is the roleplay mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 104.143.3.5:28068 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://www.rust-gaming-nation.com/.

Decoded

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players There are 101 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.