[EU] Facepunch 16
Online 109.200.194.197:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 299+234 queue | – | running | 103 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [EU] Facepunch 16?
A playrust.com hostname is published by [EU] Facepunch 16 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [EU] Facepunch 16?
You'll find [EU] Facepunch 16 on the following Rust Pop Watch lists: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [EU] Facepunch 16 mean?
The game's server browser picks up these tags from [EU] Facepunch 16: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU] Facepunch 16 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 16 at #1,095, in the top 5% of all ranked servers.
How many players are on [EU] Facepunch 16 right now?
[EU] Facepunch 16 is holding 15 players, with 300 slots in total. Peak for the week was 22, against an average of 8 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 20 players.
Server details
Is [EU] Facepunch 16 online, and how reliable is it?
[EU] Facepunch 16 is live at the moment. Based on the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Facepunch 16 run smoothly?
The 48-hour average was 121 server fps, with a low of 100. Entities reached a maximum of 135,065: buildings, deployables and everything else. The highest memory usage was 5,704 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Facepunch 16 located?
Its name points to Europe, although [EU] Facepunch 16 publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 109.200.194.197:28015.
Which Rust version is [EU] Facepunch 16 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 16 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [EU] Facepunch 16 when wipe day comes around?
Recent wipes averaged a peak of 299 players at their busiest. 47 hours after the latest wipe the crowd peaked, and 234 more were queued.
What is the wipe schedule on [EU] Facepunch 16?
Once a month is the whole wipe story for [EU] Facepunch 16, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 17 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [EU] Facepunch 16 run?
Generated by the game with seed 253948282, the map on [EU] Facepunch 16 is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 16?
Nothing in the name tells you the gather rate on [EU] Facepunch 16. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The in-game Official tab is where it lives. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [EU] Facepunch 16?
Enter client.connect 109.200.194.197:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
